Welcome to the Starter Level practice plans. At the Starter Level, the fundamental skills will be honed and expanded upon while the players develop an understanding of what it means to be a part of a team.
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Another important component of basketball is respecting your opponents. After all, without opponents, we wouldn’t have a game. Jr. NBA partner Positive Coaching Alliance uses the phrase “fierce but friendly” to describe the best type of competition. A player may hit the deck trying for a loose ball or rebound, and it’s OK for everyone to play to the whistle, but then it’s also fine to help that opponent up off the floor.
Warm Up
5%
5%
Active IQ Warm-Up
(1 x each)
+−
Everybody run with high Knees to where you have 10 seconds to get the ball across.
Everybody run with butt kicks to the position on the court that Shaquille O’Neal would catch the ball.
Everybody do a lateral slide to where point guards are usually positioned.
Everybody go to the opposite side of the court with skips to the part on the court that is also a human body part.
Building Skills
60%
60%
Footwork and Conditioning
Tuck Back Drill
(2 x 6 each way)
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All players need a basketball or pretend to have a ball and should stand in an open space on the court.
Have the players face forward in a triple threat position.
When the coach says “tuck back!” have the players say “strong!” while dropping their right foot and putting the ball on their right hip.
When the coach says “over!” have the players step forward with their right foot while turning 90 degrees.
When the coach says “triple threat!” the players will return back to the triple threat stance until the coach says relax.
Key Points
This drill should emphasize toughness, footwork and maintaining a strong stance with the ball. Help the players understand the carry over in game situations.
On the Whistle Jump Stop
(2 minutes)
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Have the players dribble around the court working on their ball-handling.
When the coach blows the whistle, all the players will jump stop and sit in a good stance.
Repeat this process working on ball-handling and a good jump stop.
Key Points
Have all the players work on their ball-handling while moving around the court. Each player should quickly react to the whistle with a good, balanced jump stop.
Ball Handling
Dribble Balance Push
(2 x down and back)
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Line the players up on the sideline in even groups and each player with a ball.
The first player will stand only on their right leg with the knee slightly bent and dribble the ball with their right hand until the coach says go.
The players will then push forward while changing the ball to dribble with their left hand to the foul line area.
When the players get to the foul line area they will all stop on their left foot and dribble with their left hand again until the coach says go.
Now the players will push forward and dribble with their right hand and continue this pattern.
As the first group gets to the foul line the next group will begin on the baseline.
Each group will go to the foul line, half court, the opposite foul line and the opposite baseline.
Key Points
Work on ball-handling while maintaining good balance and stability. Then work on pushing off that outside foot to move forward slightly to the opposite side.
1 on 1 Dribble Battle
(3 games)
+−
All players will have a basketball and get with a partner.
The players will dribble the basketball and try to touch their partner’s knees.
The player will receive a point each time they are able to touch their partner’s knees.
Blow the whistle to change pairs every minute.
TECHNICAL LOAD
Require players to only dribble with their weaker hand. OR Require players to complete a change of direction move (crossover, between the legs, or behind the back) before trying to tag their partner’s knee.
TACTICAL LOAD
Now compete in groups of three. One player is the shield and can protect their teammate from getting their knee tagged! Change roles every 30 seconds.
Passing
Who Is Ready Drill
(2 minutes)
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Have the player get in groups of 3 standing in a triangle with one basketball.
1 player will have the ball facing away from the other two.
The two players without the ball will determine 1 player to make eye contact with the player with the ball.
The player with the ball will then jump and turn around to face the two players and locate which player is looking at them and has their hands up for the pass and make a quick step and pass.
Repeat this action with the new player with the ball.
TECHNICAL LOAD
Add a 4th player as a defender. When the player pivots and turns around they pass to the player that is not being defended.
Add an additional defender on the player that is passing so they are making the open pass through a defender. Encourage the passer to use pass fakes.
Key Points
The player with the ball must quickly read and recognize when a player is ready to receive a pass. The other 2 players must quickly decide who will make eye contact.
Dribble & Pass to Target Drill
(2 minutes each side)
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Have half of the players start on the baseline on the right side of the court, each with a ball.
The other half of the players will stand well behind a cone on the left wing on the opposite side of half court, each with a ball.
The player on the baseline will take two running or jogging dribbles forward up the court and make a running pass ahead trying to hit the cone (if the cones are small you can use a group of multiple cones).
If the passer hits the cone, they will receive a pass from the player in line behind the cone. The passer who hit the cone will catch the pass while making a banana cut back towards the basket they started near.
The player will continue for a layup while the player who passed the ball to them from the cone will chase them to make the lay-up challenging.
The players will switch lines and continue.
If the original passer who starts on the right baseline does not hit the cone with their pass, the player behind the cone will not pass their ball to them. Instead the passer who missed the cone will become defense as the player at the cone will dribble towards them playing 1 on 1 at the basket nearest the baseline passing line.
Players will get a point for hitting the cone, making a lay-up, and for defensive stops.
Play to a specific score and change sides of the court.
Key Points
Have fun while emphasizing a good long pass and being detailed and precise in hitting a target.
Shooting
Perfect Shot No Basket Drill
(3 x 8 attempts)
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All players need a basketball (or share) and should find some open space.
Remind the players about good shooting form (knees bent, elbow under the ball and shoot up and follow through).
To complete a “perfect shot” to self, the player must shoot the ball up in the air and then bounce on the floor in front of them, and bounce back up to hit their hand without moving it from where they completed their follow through.
The first player to complete two “perfect shots” wins the game.
Competing will make the players want to go faster which is fine. Just make sure the players maintain integrity in not moving their hand for the “perfect shot.
TECHNICAL LOADS
Have the players complete a dribble (or dribble move) before shooting.
Ensure the players still shoot stationary.
PHYSICAL LOADS
Have the players do a squat, or push-up, or run from sideline to sideline, and then shoot for the “perfect shot.”
This will add fatigue and require a higher level of focus during their shooting.
Key Points
Make sure the players are focused on everything being perfect and don’t allow them to move their hand after they follow through. Good rotation will help the ball bounce back up to the player’s hand.
Blind 1 on 1
(4 games)
+−
Players partner up and line up at any spot on the three point line. Use as many hoops as possible with up to three groups at each hoop.
One offensive player starts with a ball standing behind their partner, the defender. The offensive player holds the ball on the defenders back. As soon as the offensive player moves to take a dribble, the defender can play live defense.
The offense has two dribbles to try and score with a layup or jump shot.
TECHNICAL LOAD
Players can only attempt layups. If further challenge is needed, players can only attempt layups with their non-dominant hand.
Rebounding
2 on 2 Box Out Game
(2-3 games)
+−
Create teams of 2 players each. Two teams start under the basket, moving in a circle. Neither team is assigned offense or defense.
The coach (or another player) throws the ball up on the rim and the two teams attempt to box out and grab the rebound. Whichever team secures the rebound becomes the offensive team and can
try to score.
If the defending team gets a steal or rebounds a missed shot, they must take the ball back behind the three point line.
Play continues until one team scores or the coach calls time. Two new teams rotate on for the next round.
Make sure that each team gets 2-3 chances to play, and have them track their scores to see who wins.
Team Concepts
15%
15%
Fundamentals of a 2-on-1 Fast Break
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Teach the players to have good spacing, move together and share the ball by passing.
2-on-1 Fast Break Drill
(3 minutes)
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Start with 2 lines at half court and one line with a ball.
Have a defender starting at the top of the key.
Have the 2 offensive players attack to try to score in a 2 on 1 fast break setting.
The player who takes the shot or turns the ball over will then become the defensive player at the top of the key.
The other players will go to the back of the lines at half court
Key Points
Work on good fast break decision making while also working on good 2 on 1 defense.
Competing
15%
15%
On the Block 1 on 1 Game
(games to 3)
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Have 2 lines on the baseline with two players standing on the blocks.
The coach will have the ball at the free throw line and pass the ball to one of the 2 players.
That player will have a maximum of 1 dribble to take a shot and must not move backwards.
The player who did not receive the pass will become defense and try to stop the player with the ball.
The offense and defense must keep playing until the defense secures the ball or the offense scores.
Key Points
Work on finishing with a live pass and defense.
Elbows 1 on 1 Game
(games to 3)
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Have 2 lines on the baseline with two players standing on the elbows.
The coach will have the ball at the top of the key and pass the ball to one of the 2 players.
That player will have a maximum of 2 dribble to take a shot in the paint.
The player who did not receive the pass will become defense and try to stop the player with the ball.
The offense and defense must keep playing until the defense secures the ball or the offense scores.
3 On 3 Numbers Game
(games to 5)
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Assign 3 players to each number and have everybody stand on the baseline. The three players with the same number our teammates and will be playing together.
Throw the ball on the court and call out 2 numbers.
The 3 players with those numbers will go for the ball and whoever gets the ball will be on offense and the other 3 on defense for 1 possession and 1 shot of 3 on 3.
Evenly mix up the numbers you call and the game is over when any team gets to 5 points playing by 1’s.
Key Points
Encourage the players to hustle to the ball and make good team plays to score. Also encourage the defensive team to move their feet, play active defense and contest all shots.
Compliment Session
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Gather the players together. Players group with 1-2 players next to them and share answers to the prompted questions.
Ask players to share something they did well, what enjoyed about today’s practice or something positive about another player’s actions.
Have players switch groups and ask some players to share their groups answers. Coach can build onto the player responses.
Key Points
All compliments should be natural. Not every player has to give or receive a compliment.
At the conclusion of the Starter Level, Jr. NBA players should be proficient at each of the following skills. Judging proficiency at this level is the responsibility of the coach.